For an overview of my work experience, check out my LinkedIn profile
An agency that solves your big problems
I'm a Senior Product Designer at Janeiro Digital, an agency that specializes in custom enterprise software solutions. I design products that handle complex, realtime data in mission-critical situations. I work directly with clients to understand their painpoints and collaborate with them turn complex, data-rich tasks into quick, informed decisions.
What kinds of stuff do I work on?
Our clients can be in any phase in their software development lifecycle, but they typically have large, complex problems in industries such as logistics, energy, agriculture, supply chain and finance. Sometimes, they are encumbered by legacy software and requre careful change management. In these systems, errors, design flaws and shortcomings translate to millions of dollars in losses or, much worse, loss of life. We listen closely to our stakeholders and often carry projects end-to-end from conceptualizing, through design iterations and to development, support and maintenance. We are an agency, but we like to pretend like we are in-house and part of your shop.
UXUI Design and Research at Fresh Tilled Soil
Systematic instruction on iterative design, prototyping, wireframing, user interviewing, usability testing,
and front end development topics such as accessibility, performance budgeting and atomic code architecture
Going into an apprenticeship after being in the technology industry for quite some time was a great way for me to identify gaps in my skill-set and ensure I stay current. Prior to the Apprentice User Experience (AUX)
program at Fresh Tilled Soil, I was
working as a network engineer and freelance product developer. I wanted to focus on creating digital
products based in strong user experience research AUX was a natural choice.
Specifically, I apprenticed as a front end developer to take a deep dive into HTML and CSS architecture.
During the program, world-class mentors reinforced the skills to write clean, semantic code and craft
consistently awesome user experiences. The program culminated in participating in client work in
different industry verticals.
So, what did I actually do?
AUX was structured as a complex set of problems and challenges, all
solved and overcome by immersing oneself in evidence-based research and iterative design processes.
Highly competitive, entrance to AUX was gated
by an initial case study on a previous project, which
you can see here
(it'll open in a new tab), filtered by a "bootcamp" design sprint, which
you can read about here. Finally, the entrance process converged at a presentation of our
sprint to the other applicants and directors of the program.
Four people get in to the program each cycle.
[below] Preliminary persona for my
AUX entrance project